Announcing our new game: Acolyte

After a prolonged period of teasing (sorry), we can finally reveal the second studio release from Superstring is Acolyte; a narrative detective/puzzle game that gives players a digital assistant they can talk to freely with Natural Language Input.

Here’s the trailer:

Alongside the announcement of what the game IS, we’ve also gone and released a playable demo of the game, so you can see firsthand what it’s all about.

Acolyte: Prologue is the first act in a dynamic narrative experience that gives you your own Acolyte; a digital assistant you can talk to freely without pre-defined dialogue options. Just like a real conversation.

Become an employee of Nanomax, a well-funded tech start-up looking to change the face of consumer AI with its upcoming Acolyte application. As a remote-worker for the company, you'll interact with its employees and absorb its culture. But unexplained firings, missing employees and a strange, highly-classified bug in the Acolyte code-base point to something being very wrong.

As you work with your new Acolyte, who seems to be intrinsically caught up in the company’s problems, you’ll find yourself at the very heart of the conspiracy.

With a narrative that spills out of the game and into the real world, you will become a direct part of the story.

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